NHL 10 (PS3/Xbox 360) – Review

NHL 10 (PS3/Xbox 360)
The 18th incarnation of the popular NHL series sees such additions as a new fight engine, improved graphics and a more realistic crowd.
Admittedly, I have now had this game for almost a month, buying it on the PS3 pretty much on its launch day – I am yet to play the Xbox360 version, but minus a few features (will cover them later) it is essentially the same version.
With the previous version (NHL 09) winning countless awards, EA had a pretty steep hill to climb to enable them to trump last year’s release. Could they do it?
Presentation
After the bog standard nine hours of updates to download from Sony, my copy of the game was loaded and after selecting my language, I was treated to a rather nice video, which seemed to put an emphasis on you winning the Cup. Isn’t that cute.
Immediately after loading, I am prompted to create my persona. This is a vital function to allow the “Be a Pro” mode to work (added last year) and while some may find it rather intrusive to have this on startup, it gets it done, so that you can really get your teeth into the game later on.
Once this is done, you’re welcomed to the menu system, which unsurprisingly is the same as last year, with a few different options, and different wallpaper graphics. Besides this, you’re essentially seeing the same menu system used for the last three incarnations of this game (Perhaps four even?). Still, there’s no point in re-inventing the wheel, so I guess the same applies here.
Gameplay
NHL 10 consists of what you would expect any self respecting hockey game to have – A Quick Play mode, a Season mode, a Shootout mini game, an area to polish up on your training, and team management options (Rosters, etc). Also included is last year’s Be A Pro mode, a Montreal Cup Mode and, new for this year, a Playoff mode.
The Playoff mode is interesting, as it allows you to recreate last years playoffs. Of course, for a Stars fan like myself, this mode serves no more purpose than mocking us for not being in it, but its a nice touch, and the fact that you can play this against a friend is a great idea.
EA also added a GM mode. This function allows you to take in-depth control of your team, deciding everything that goes on with your chosen franchise – so perhaps someone can sort out the mess that is Toronto.
Online, is the same affair as last year: I found loading to be better, but this could be because I migrated to a PS3 from an Xbox this year, so it’s a moot point.
Controls are the same as NHL09, with the addition of Boarding: it is now possible to hold your opponent against the side, and attempt to steal the puck from them. Another nice touch, which helps make the game feel that much closer to the real thing. The passing system has been made a lot more slicker, and the puck takes in speed and angle when it hits the side now.
Goalkeeping has been tweaked, and alongside new animations the goalie has a new level of A.I., with them making more save attempts than ever. However, I did find a small flaw with the goalie, that they won’t go for a puck that’s directly next to a goalpost. It’s not helpful at all to have the goalie staring at the puck and then just letting the other team grab it and score.
However, the most raved function of NHL10 is the new fight system, and post whistle action. It is now possible to start fights or to just intimidate other players once the whistle has been blown. The fights are now in first person too, and you no longer button mash to hit or avoid your opponent, instead you use the left and right analogue sticks. Your rules and game style choice will determine how often these features happen, if at all, and of course, how many penalties you will get.
Additionally, PS3 owners now get the chance to bin the game music and install their own. This also allows you to choose individual music for your teams, on functions such as Penalties, Goal Scoring, Winning, Losing and so on.
Graphics
Similar to last year, and definately the smallest improvement – The new intro videos for starting the ice, and the improvements of the Be A Pro look slick, and the framerate never drops. Whilst I’m adamant that better can be achieved, you’ll know for certain that you’re not playing 2K10 for Wii: The crowd has been given a personality, and now for the first time ever, they won’t all get up and cheer if you score. Every person is animated, and there’s no fake cardboard fans.
Lasting Appeal
With all the new modes, and the endless amounts of people around 24/7 on online play, you’re pretty much set until NHL 11 comes out.
Overall
I love this game. Ive had every version of the NHL series since 06, and in the 4 years of owning this series, I have seen evolution in every series, and whilst this version offers nothing overly ground breaking, it rounds off some rough edges and adds some nice little touches to make you feel like your playing hockey – minus the cold, the physical feeling of being hit and the sweat.
Where EA go next year is beyond me. I’ll defiantly be pre-ordering my next copy.
Rating: 9.5/10 – “Superb”


